3D Room Mode Explorer

See boom and null zones for each standing wave — then drop a desk on the map and listen at that seat.

By roomtreatment.diy editorial team ·

Lengthm
Widthm
Heightm
Heatmap modeHz

Nearest resonance · map only

Speaker X (length)m
Speaker Y (width)m
Desk X (length)m
Desk Y (width)m

Single-mode pressure map

Mode (1,1,0) · 54.9 Hz · tangential · gold speaker · blue desk

Desk |P| = 0.17

Broadband seat response

All modes ≤250 Hz at the desk · relative dB · ticks = resonances (axial stronger)

0:00 / 0:00
ModeHzType
(1,0,0)34.3axial
(0,1,0)42.9axial
(1,1,0)54.9tangential
(0,0,1)66.0axial
(2,0,0)68.6axial
(1,0,1)74.3tangential
(0,1,1)78.7tangential
(2,1,0)80.9tangential
(0,2,0)85.8axial
(1,1,1)85.8oblique
(1,2,0)92.4tangential
(2,0,1)95.2tangential
(3,0,0)102.9axial
(2,1,1)104.4oblique
(0,2,1)108.2tangential
(2,2,0)109.8tangential
(3,1,0)111.5tangential
(1,2,1)113.5oblique
(3,0,1)122.2tangential
(2,2,1)128.1oblique
(0,3,0)128.6axial
(3,1,1)129.5oblique
(0,0,2)131.9axial
(1,3,0)133.1tangential
(3,2,0)133.9tangential
(1,0,2)136.3tangential
(4,0,0)137.2axial
(0,1,2)138.7tangential
(1,1,2)142.9oblique
(4,1,0)143.7tangential
(0,3,1)144.6tangential
(2,3,0)145.8tangential
(1,3,1)148.6oblique
(2,0,2)148.7tangential
(3,2,1)149.3oblique
(4,0,1)152.2tangential
(2,1,2)154.8oblique
(0,2,2)157.3tangential
(4,1,1)158.2oblique
(2,3,1)160.0oblique

Heatmap: mode (1,1,0) at 54.9 Hz. Seat curve uses all modes ≤250 Hz.

Preview only — open the 3D builder for full placement, treatment, and analysis.

Try the full product

Shoebox modes

This explorer uses closed-form Rayleigh modes for a rectangular room. Real rooms with furniture, doors, and angled walls need a full eigen solve — that is what the product BEM / voxel solvers do.

Frequently asked questions

Why does the pressure heatmap show hot and cold spots?
Each room mode is a standing wave with pressure maxima at walls/corners and minima (nulls) at specific interior points. The heatmap sums every mode below 250 Hz, so a desk sitting in a null for one mode can still be in a peak for another.
Does this explorer account for furniture, doors, or angled walls?
No. It uses closed-form Rayleigh modes for an empty rectangular room, which is fast enough to run live in the browser. A real room with furniture and openings needs a full eigenmode or voxel solve, which is what the product's 3D solver does.